Remove Texture Bleeding Edge
If the texture on your mesh creates a line or bleeding edge, change the X or Y tiling of the texture from wrap to clamp!
How do you fix your texture that's causing weird lines on your mesh?
When it comes to creating visuals in Unreal Engine, texture quality is important. However, a common challenge like bleeding edges can diminish the overall polish of a seamless integration. In a few quick steps, we'll show you how to get rid of those pesky lines!
How to Remove Texture Bleeding Edge
1. Open the texture.
2. Under 'Advanced' change the Y or X Tiling Method to clamp.
And there you go! No more distracting lines!
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