Remove Texture Bleeding Edge
If the texture on your mesh creates a line or bleeding edge, change the X or Y tiling of the texture from wrap to clamp!
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How do you fix your texture that's causing weird lines on your mesh?
When it comes to creating visuals in Unreal Engine, texture quality is important. However, a common challenge like bleeding edges can diminish the overall polish of a seamless integration. In a few quick steps, we'll show you how to get rid of those pesky lines!
How to Remove Texture Bleeding Edge
1. Open the texture.
2. Under 'Advanced' change the Y or X Tiling Method to clamp.
And there you go! No more distracting lines!
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