One Easy Trick for Creating UV Map Trail Meshes in Maya

One easy way to create UV Map Trail Meshes in Maya

One Easy Trick for Creating UV Map Trail Meshes in Maya

As VFX Artists, we know how tedious it can be to get a flat grid from a loopy, windy mesh.


Here's a technique we use in Maya to make the process more painless!


How to Create UV Map Trail Meshes in Maya

Here's how to do it in a way that's quick and painless!

  1. Select your trail mesh, Open the UV Editor and hit Modify -> Unitize
  2. Select All of the edges in your trail then Ctrl-Double-Click any of the outside edges to deselect just the border.
  3. Hit Cut / Sew -> Stitch Together
  4. Optionally grab your entire UV Hull and hit Modify -> Normalize to make it 0-1

And that's it!


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